{ Hi! I'm Mike }
I'm a core developer with The Horde Project and a founding parter of Horde LLC - the company behind the world's most flexible groupware platform. This is my personal blog full of random thoughts about development and life in general.
January 16, 2010


There's been a flurry of recent "infrastructure" activity over at The Horde Project. One such activity has consolidated the two main code repositories. The horde-hatchery repository has been imported, along with all the history, into the main horde repository. Many thanks to Michael Slusarz for getting this done.

Along with this consolidation, come some improvements to the process of setting up a horde development environment. There is still ongoing discussion as to what the final solution will be, and, as with any big change, there are still some things to be worked out, but hopefully this lowers the barrier for interested developers to get involved in Horde development. See http://horde.org/source/git.php for more information.

Additionally, the scripts that automatically generate the documentation at http://dev.horde.org have been tweaked a bit. We now generate documentation for all code in our git repository, as well as all the code in the stable, H3 line. We are now also generating development snapshots of the main-line H4 applications and libraries.

Some might also notice performance improvements when accessing our services such as bug tracking, source code browsing or our wiki. These services were recently migrated to a more capable server. Thanks to Ben Klang and Alkaloid networks for the server space.